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I have almost never noticed a difference in ping when doing this, though if your connection is very bad you may consider not doing this. Heroes of Newerth has you join a random single group, then sit there until enough players happen to also join that group randomly.
Conclusion So, that about wraps it up.
What's Going On?
Occasionally with any kind of banning system there will be times when players will be banned, and feel they should not have been banned, or that it was not their fault or that was unfair. The vast majority of matchmaking games that are aborted are caused by one of following three scenarios: Hopefully S2 will soon make the matchmaking system slightly more advanced in the future so it moves you into the fullest group automatically.
For whatever reason, the HoN matchmaking Hon banlist matchmaking not seem to be set up ideally. The hope is that it will curb some of the abusive behavior we have observed in matchmaking, Dissertation usa hotel industry ultimately decrease the percentage of matchmaking games that fail to start.
As long as they don't go over that threshold TMB shouldn't have any affect on them.
Taking this sentiment into account, every player will be given a 'buffer' of time before the bans ever take place. If the game actually does find players and ends up starting, I believe you would receive a disconnect against you.
Temporary Matchmaking Bans System - HON, Heroes of Newerth
While each of the above three scenarios may happen to a player occasionally, none of the above should be happening to any player constantly. When a game is found, every now and then on the small loading screen where the green circles around the player silhouettes fill up to show loading progresssome players will start off as red—disconnected.
If you do notice some changes, be sure to leave them in the comments section below!
Very often you will eventually join a group with players already and the match Hon banlist matchmaking begin within seconds. A player must cause a certain of matches to fail within a certain time frame in order for the system to kick in.
On rare occasions this happens and I have seen it sit there for 15 minutes plus with no progress. If you are a US player, be sure to select both East and West locations as options.
However, there are no negatives to using this method whatsoever. On a final note, for those players who are intentionally causing matches to abort permanent disciplinary action may be taken against your account, including being banned permanently from matchmaking or having your account suspended.
As a result of this, a while back we put in place an update that has been tracking every time a match aborts the reason it was aborted and which players were causing it to happen most often. We plan to turn this feature on within the next few days and will update this thread once we do.
You may need to do this up to 5 times in a row, all very quickly. However, I have done this a number of times and still have 0 disconnects listed in my stats. On a similar note, if you are a US player and are having a ton of trouble finding a game such as after 2 or 3 am consider selecting the European EU servers as well.
In games like Halo, you will constantly be automatically moved around to different groups of people until you find a full group. It appears this is caused by some sort of communication error and does not fix itself.
We understand that it may be a bit frustrating, but keep in mind this system is for the good of all players, and the temporary ban shouldn't last for more than minutes. Again, we expect the majority of players to never even see the message indicating that they have been banned from matchmaking but we just want to shed a little light on an upcoming change that should improve the game play experience for the majority our players.
This can save you 3 minutes of wasted time, as I have never seen a game with disconnects at the beginning end up actually starting, despite waiting the whole time. With this in mind we have decided to move forward with TMB for the greater good of all players.
Once TMB is turned on what this means to the average player is simply that they can continue to use the matchmaking system and expect to see less aborted games. I once noticed an in-game message sent to everyone by an S2 dev that somewhat jokingly told people that the games they were just in had just become full.